The ViewCube is an on-screen 3D navigation element that does which of the following?
A. Creates a multicamera rig to navigate through your scene
B. Provides feedback about stereo cameras and performs calculations to produce anaglyph images
C. Enables you to quickly and easily switch between views.
D. Provides feedback about the current camera view in relation to the 3D scene
Which of the following is a way to control deformations using a Smooth Bind?
A. Add Influence
B. Flexors.
C. Projection Box.
D. Both A and B
Which file format lets you exchange complex data between Maya and other software while preserving the data's overall behavior?
A. OBJ
B. FBX
C. DXF
D. None of the above
When choosing an NISC Video Image preset, in addition to image width and height, which other setting is changed
A. Pixel Aspect Ratio
B. Renderable Camera
C. File format becomes TGA
D. Device Aspect Ratio
What does the Search and Replace Names option help you rename?
A. One object at a time,
B. Multiple objects at a time.
C. Multiple objects and hierarchies
D. Objects and Attribute names
A Boolean operation is performed using a Cube and a Sphere. The image below represents:
A. Intersection of a Sphere and a Cube
B. Union of a Cube and a Sphere.
C. Difference of a Sphere out of a Cube.
D. None of the above
Which statement is most accurate? DmapAutofocus...
A. adjusts the size of the square grid of pixels that's placed in front of the light for the first pass Raytrace Shadow calculation
B. is the attribute that controls the focal point used in depth of field calculation
C. controls the shadow anti-aliasing level used for the Raytrace Shadow calculation
D. is the attribute that automatically controls where the Dmap will be focused.
What does the Interactive Split Tool do?
A. Splits the selected edges in their winding direction, changing their connectivity one vertex at a time
B. Specifies the direction in which the curve on the mesh will be projected
C. Splits one or more faces on a polygon mesh into multiple faces after you specify the split location on the mesh
D. Transfers vertex information between meshes that have the same topology
What will a Dmap shadow do that a Raytrace Shadow will not? A Dmap shadow will...
A. be visible in an IPR.
B. create volumetric shadows through a light fog.
C. produces correct shadows from transparent colored surfaces
D. produces correct shadows from Cloud Render Type particles
Which of the following is NOT a type of Flexor?
A. Sculpt
B. Lattice
C. JointCluster
D. Wire